tag:blogger.com,1999:blog-506492938749742916.post8797545164742362792..comments2024-03-03T03:57:09.548+00:00Comments on Internet's Best Secrets: iPhone Free Memory - Why we shouldnt need it!Carlos Martinshttp://www.blogger.com/profile/06977756139964818233noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-506492938749742916.post-77186927856170552122009-02-09T14:04:00.000+00:002009-02-09T14:04:00.000+00:00Well, I "blame" it more on Apple's side because no...Well, I "blame" it more on Apple's side because no app is allowed to run after we press the home button to get back to the main screen.<BR/><BR/>According to that "free memory" program on the App Store, most of the memory hogs are indeed Apples own Apps (most notably the Safari browser.)<BR/><BR/>I can't understand why - when a 3rd party apps requests more memory - doesn't the OS purge all those unneeded apps using memory. Why should I be forced to face "crashes" running a memory intensive app - just because the iPhone has decided to keep the unused Safari in memory at the same time?Carlos Martinshttps://www.blogger.com/profile/06977756139964818233noreply@blogger.comtag:blogger.com,1999:blog-506492938749742916.post-91119248560443866052009-02-09T13:55:00.000+00:002009-02-09T13:55:00.000+00:00This is most likely a problem with the developer's...This is most likely a problem with the developer's choice of techniques used to manage memory in their application (typically games it seems). It is often thought of (by some developer's) to be easier to use what is called "Garbage Collection" than taking care of managing memory manually - and there are +/-'s to both. The bottom line is that it is probably poor mem mgmt and has nothing to do with OS - if it did you would see this kind of behavior with most apps if not all.<BR/><BR/>jOhnAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-506492938749742916.post-68991305063042851192009-01-28T15:08:00.000+00:002009-01-28T15:08:00.000+00:00Yes, that odd behavior of RAM usage by the same Ap...Yes, that odd behavior of RAM usage by the same App varying quite significantly is rather strange.<BR/><BR/>They've just released 2.2.1 - let's try it for a couple of days and see if it makes any difference (I'm not holding my hopes up though...)Carlos Martinshttps://www.blogger.com/profile/06977756139964818233noreply@blogger.comtag:blogger.com,1999:blog-506492938749742916.post-41190522241945543492009-01-28T15:03:00.000+00:002009-01-28T15:03:00.000+00:00I use Freememory too.When I restart the iphone. it...I use Freememory too.<BR/><BR/>When I restart the iphone. it has 40+ available ram. As the day goes on, it seems the same apps use more memory every tiem I restart them. <BR/><BR/>Shouldnt apps use relatively the same amount of RAM each time? <BR/><BR/>If you force close the apps by holding the home button for 6-7 seconds, then they actually quit using the ram, though I'm worried that by force closing the apps all the time that it might eventually do something to my apps or iphone performance. <BR/><BR/>I agree, apple should fix the problem in the next firmware update.Anonymousnoreply@blogger.com