Showing posts with label S4. Show all posts
Showing posts with label S4. Show all posts

Wednesday, July 31, 2013

Samsung caught cheating on Galaxy S4 benchmarks


Just the other day I was talking with some friends about the "good old days" of the dawn of the GPU cards on the PCs, when Nvidia and ATI would resort to all sorts of cheats to gain a few extra frames per second on benchmarks - usually by detecting the name of the program you were running and applying some "special tweaks" (like silently dropping some quality options) to be faster. You could even simply rename a game to have the same name as a benchmark program to make it go faster!

You'd think those days were long gone and that  manufacturers would know that sort of things wouldn't go unnoticed now (as it didn't back then)... but you'd be wrong. Samsung has decided to use identical techniques to make its Galaxy S4 look better than the competition.

The trick is quite simple to understand. Mobile CPUs and GPUs can adjust its speed according to the needs in order to reduce power consumption whenever possible. On the Exynos SoC, Samsung allows the GPU to go up to 480Mhz. But the thing is that when it detects you're running some of the most popular benchmark apps, it pushed the GPU speed up to 532Mhz - a value you won't be able to achieve using any "regular" app.

It's the kind of trick we wouldn't expect to see such a high-profile company resort to, and that will damage its credibility among the tech crowd - after launching a bugged Exynos CPU.


Curiously enough, there are other types of benchmarks where manufacturers use the exact opposite approach. In FurMark, a benchmark designed to use as much power (and heat) as possible and, there are brands that limit the maximum clock frequency to less than what it can actually achieve, so that it heats less and consumes less power.

Wednesday, July 25, 2012

Snapdragon S4 Pro Shows us What's to Come


Qualcomm is readying a reference developer tablet using their new quad-core ARM Snapdragon S4 Pro CPU and a Adreno 320 GPU, and it seems like we have a winner. A winner that shows us what we can expect for the next generation of mobile devices.



This $1299 might be consider too expensive for the general public, but its purpose is to provide developers with everything they can expect to have in the next generation of tablets. Although its 10.1" LCD has only a 1280x800 resolution (we would expect a FullHD screen by now), everything else is as you'd expect - and more. You'll find the speedy 1.5Ghz Snapdragon S4 Pro quad-core CPU (soon to reach 2Ghz), the Adreno 320 GPU, 2GB Ram, 32GB Flash, 13MP main camera, accelerometer, gyroscope and compass, ambient light/proximity/temperature/pressure sensors, microSD slot, microUSB, IO connector with USB and HDMI adapters - and even less usual stuff like a fingerprint reader and 7 microphones for surround sound recording.


When put to the test, the S4 Pro ranges from "fast" to "incredibly fast" leaving all the current contenders in the dust. In some tests, the S4 is over twice as fast as Nvidia's Tegra 3; and even the latest quad-core Exynos CPU by Samsung (used in the latest Galaxy S3) can't keep up with it.

That makes us wonder how developers will put all this power into good use, for next year's batch of tablets.

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